Question it. Weigh it. Decide.
This is not a hype session or a doom sermon. You take real technologies apart with a set of analytical frameworks, then design and defend a society you would actually want, in front of the room.
Technology and AI: Utopia or Dystopia?
The first half takes real technologies apart. A midterm marks the checkpoint. The second half turns analysis into design, a future society you build with your group and defend under questions.
From technology in daily life to the Vulnerable World Hypothesis: persuasion and deepfakes, innovation and surveillance, work and inequality. You give your first presentation in Class 5.
A closed book midterm covering the first half, the big ideas, not trivia. It is your checkpoint before the course turns creative and collaborative.
AI in education, health, the arts, and digital policy. You reflect on your own values, then design a future society with your group and defend its trade offs in a final capstone.
Five graded pieces across the semester, matched to the syllabus. Two are presentations, one is the midterm, the rest is your writing and your engagement in the room. Open each handout for the full brief and rubric.
Judgement about technology is learnable. These are the frameworks the course puts to work on real systems, from AI in hiring and healthcare to surveillance and the arts.
| Framework | The question it forces you to answer |
|---|---|
| White · Gray · Black Ball | The Vulnerable World Hypothesis: is this a technology a civilisation can safely handle, or one it cannot put back? |
| Narrow · AGI · Super AI | What does "AI" actually mean here, and how does each level of capability change the stakes? |
| Promise & Peril | Every technology's realistic benefit and its unintended consequence, named side by side. |
| Trade offs & Constraints | What does a choice give, what does it cost, and who carries the cost? |
| Stakeholders | Who benefits from an innovation, and who is left behind? |
| Ethical Reasoning | You are judged on how you reason about a technology, not on reaching the "right" answer. |
| AI Use & Decision Statement | Transparency: whether AI was used, how, why it supported learning, and what judgement stayed human. |
A portfolio of analysis, writing, and design, evidence that you can think about technology, not just use it.
"The interesting question was never 'is this technology good or bad?' It's good for whom, at whose cost, on whose timeline, and who gets to decide."
, Matthew ClementWeights follow the official course syllabus and total 100%. AI use is evaluated on reasoning and responsibility, every major assignment includes an AI Use and Decision Statement.
| Component | Weight | Distribution |
|---|---|---|
| Final Capstone Project (Presentation #2) | 25% | |
| Attendance & Participation | 20% | |
| Presentation 1 (Presentation #1) | 20% | |
| Midterm Exam | 20% | |
| Individual Reflection Paper | 15% |
Class by class topics and milestones, from the official course syllabus. The schedule may shift for holidays or university events.
Course purpose and expectations. Icebreaker: technology in daily life. Key terms, technology, AI, utopia, dystopia. Group activity: AI Aftermath Scenarios.
Ethical risk and scope. Technology timelines. Narrow AI vs AGI vs Super AI. The Vulnerable World Hypothesis.
Persuasion and influence. Case studies: ads, algorithms, deepfakes. White, gray, and black ball analysis. Structured debate.
Finalise your technology choice, research basics, peer and instructor feedback. Prepare Presentation 1.
Student videos or live presentations, with Q&A and guided peer feedback. Presentation 1 (20%).
Privacy and ethical failure. Digital footprint activity. Facial recognition case. Ethical Failure Analysis (ungraded).
Jobs and inequality. Case studies: manufacturing, healthcare, the arts. Debate. LMS reflection.
Assessment checkpoint. Closed book exam covering Classes 1 to 8, including the Vulnerable World Hypothesis and the growing role of AI. Midterm (20%).
Bias and accountability. Ethics board activity. Biased hiring case. Group discussion.
Reflection skills. Reflection Skills Workshop; brainstorm utopian visions. Reflection Paper introduced.
Medicine, wellbeing, and human risk. Case studies: AI diagnostics, wearables, mental health apps, algorithmic triage; trust, bias, data privacy. Reflection Paper due (15%).
Creativity and authorship. Case study: AI training lawsuits. Discussion on originality. LMS post.
Governance and regulation. Overview of global AI policies. Group policy proposals.
Group planning. Group formation, role assignment, instructor coaching, draft feedback.
Group presentations, ethical defense, and Q&A. Course reflection; optional Personal AI Framework. Final Capstone (25%).
Matthew Clement teaches Technology & AI and Multimedia Marketing in Seoul. With almost 25 years of teaching, and work spanning academic writing, digital publishing, and communication coaching, he built this course to train students to critically evaluate technology, not just use it. His classes run on real systems, from AI in hiring and healthcare to surveillance and the arts, and end with a future society that students design and defend, so they leave able to weigh promise against peril and take a position they can stand behind.